Product modelling
Product modelling
Product models with materials and scale prepared for the agreed viewer, renders or AR experience.
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Corporate, eCommerce, landing pages, maintenance & audits.
Strategic logos, identity, print & social media.
Google Ads, Meta Ads, SEO, content & email marketing.
GLB/USDZ, photogrammetry, game assets, AR/VR.
Web & mobile, AI, Stripe integration, CRM/ERP.
Cobalt Graphics creates 3D models, visualisations and interactive assets from Brașov, Romania. Tell us where the model will be used so we can discuss the detail, formats and performance it needs.
Modelling, materials, lighting and optimisation depend on the purpose of the asset. We plan the model around its use on a website, in an application, in AR or in a rendered presentation.
Our services cover ecommerce product models, photogrammetry, architectural visualisations and game assets. The proposal defines the models, file formats and review stages.
Product modelling
Product models with materials and scale prepared for the agreed viewer, renders or AR experience.
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Photogrammetry
Models reconstructed from photographs, with cleanup, retopology and texture work selected for the intended use.
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Game assets
Game models with UV mapping, baking and levels of detail where the project requires them.
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Architectural visualisation
Interior and exterior visualisations with materials, lighting and views defined in the brief.
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AR and VR experiences
Models and formats such as GLB and USDZ prepared and checked for the agreed devices and viewing experience.
View serviceWe balance visual detail with the way the model will be used. Your brief guides the geometry, textures, formats and checks needed before delivery.
Send the model's purpose, available references and where you plan to use it. We can discuss the scope, formats, timing and cost.
Prefer email? Write to contact@cobaltgraphics.eu or call+40 724 578 566
We discuss the viewer, application or production process before agreeing the formats. Options can include GLB and USDZ for web and AR, with FBX, OBJ or STL where appropriate to the project.
Polygon count, textures, UV mapping and levels of detail are considered around the intended devices and viewer. The brief defines the balance between visual detail and file size.
Yes. Photogrammetry work can include reconstruction, cleanup, retopology and textures. We review the available source material and intended use before confirming the approach.
We agree checkpoints for shape, proportions, materials and the final viewing experience. The proposal sets out the review stages and revisions included.
Tell us the model's purpose, intended platform and required formats. Include photographs, dimensions, CAD files or visual references if available.
| sâmbătă | Deschis 24 de ore |
| duminică | Deschis 24 de ore |
| luni | 09–21 |
| marți | Deschis 24 de ore |
| miercuri | Deschis 24 de ore |
| joi | Deschis 24 de ore |
| vineri | Deschis 24 de ore |